Rabu, 21 Mei 2014

## Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg

Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg

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AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg

AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg



AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg

Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg

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AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg

Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

  • Sales Rank: #8861019 in Books
  • Published on: 2004
  • Number of items: 2
  • Binding: Paperback
  • 392 pages

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## Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg Doc

## Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg Doc

## Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg Doc
## Ebook AI for Game Developers (Paperback) - Common, by , by (author) Glenn Seemann , by (author) David M. Bourg Doc

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